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Saving Throws

Saving throws are used to determine general resistances. There
are 5 types of saving throws: paralyze, petrify, breath, spell
and wands. The lower the score, the better your chances of
resisting negative affects. The categories are generalized so
they may affect other things, for example, your saving throw for
wands would also apply to staves and rods and perhaps a few other
miscellaneous types. You can view your current saving throws with
the attributes command.

See Also:  Attributes
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